In the spring of 2015 fifty students from the Maryland Institute College of Art came together to play a week-long game called “MOJEC.” Mojec was a LARP where each player acted as a character within the fallen cyber-tropical island paradise. Three groups known as the Masters, Splicers, and Voiders fought to instill their own utopias in the floating wasteland all while unknowingly resurrecting a synthetic god. Like all science fiction, Mojec is not only a futuristic fantasy but also a comment on the present moment.
Violence is an integral component to Mojec. A core mechanic of the game, it is a point of contact between the players. The immediate result of the violence, whether its being shot by a Nerf gun or hit by a foam sword, is not the underlying purpose of the violence. Similarly, the violence enacted in Baltimore on April 27th [2015] is not about the immediate effect of looting, but the frustrated voice of an oppressed people who demand to be recognized. The violence Freddie Gray was subjected to speaks to the enforcement of an oppressive state.
Whether it is a group of previously unrelated students coming together to play a game or a populace desperate for overdue respect, they will talk about those violent moments again and again. All of these points of contact serve as platforms where a society defines itself, with storytellers defining the roles of their society. Inside this website you will find the stories of Mojec.